material : "eut2.lightmap.night.rfx" {
	texture[0] : "/vehicle/truck/share/dashboard.tobj"
	texture_name[0] : "texture_base"
	aux[0] : 0
	aux[5] : { 0 , 0 }
	diffuse : { 0.086984 , 0.0869839 , 0.0869839 }
	env_factor : { 0 , 0 , 0 }
	specular : { 0 , 0 , 0 }
}
